Difference between revisions of "Cell Broadband Engine"

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(Assembly Programming)
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== Other Resources ==
 
== Other Resources ==
 +
*[http://www.eetimes.com/design/audio-design/4006659/Programming-the-Cell-Broadband-Engine Linking spu and ppu with symbols to provide effective address of ppu objects in spu at compile time], avoid having to use dma to get addresses of ppu objects into the spu
 
*[http://cell.grondklont.nl/?cat=6 SPU programming tutorial], grondklont.nl
 
*[http://cell.grondklont.nl/?cat=6 SPU programming tutorial], grondklont.nl
 
*[http://groups.csail.mit.edu/cag/ps3/index.shtml Programming the Cell course at MIT]
 
*[http://groups.csail.mit.edu/cag/ps3/index.shtml Programming the Cell course at MIT]

Revision as of 23:16, 12 November 2010

Georgia Tech

Assembly Programming

Optimization

Other Resources

Sony

IBM

Training

Programming

XL Compiler (xlc)

-qcompact: Reduce code size where possible, at the expense of execution speed. Code size is reduced by inhibiting optimizations that replicate or expand code inline.


Altivec vs. SPU Intrinsics

-The vmx2spu.h file in the Cell/B.E. SDK provides SPU implementations for all the Altivec intrinsics that do not have a corresponding SPU intrinsic.

Software/Development

Hardware

Profiling

Articles

General/Architecture

-"Cell will probably consume around 30 watts of power, similar to the Emotion Engine processor in the PlayStation 2"

High Performance Computing Application

-S. Williams, J. Shalf, L. Oliker, S. Kamil, P. Husbands, K. Yelick, "The Potential of the Cell Processor for Scientific Computing", ACM, May 2006

Media Application

-TOSHIBA Corporation, JAPAN

Real Time Application

Other Applications


Last printed: 2.7